First update
Phew, things are off to a more or less good start after some delicious croissants and brainstorming this morning. I love the theme, but I’ve found myself really stumped with coming up with a great idea. I find myself getting clammed up with trying to create something *different* instead of focusing on fun or feasibility. At the moment, I’m sort of winging it and hoping the final product will be fun!
Ah, an update on tools – I’m gonna be using Tweenlite, and have obviously gone for pre-rendered 3D, but have avoided flixel and co again! This means a greater (and fulfilling) programming challenge, and of course will result in some very dodgy collision detection. Quicksand walls are a thing now.
First screenshot:
More to come later!
