So Escape is the theme…
…imho a rather uninspiring one, because most game design can be broken down to escape from (situation, poverty, unimportance) to something (better situation, wealth, heroism).
Nevertheless I already got three ideas in the last hour and am actually choosing the one with best chances to get finished in 48 hrs.
Hard to use such a theme creatively. But may be someone will prove me wrong, we will see in few days 😀