Concept: Dungeon Escape
I am going to aim for a multiplayer game in this LD, using the player.io AS3 API to handle all the nasty issues of connecting, hosting, etc. It will be very straightforward, based on the “Deathrun” maps you see in some FPS games:
The first player to join is the dungeon master. Subsequent players are “runners.” The runners try to escape the dungeon by reaching the exit, and the first one to succeed becomes the new DM.
The dungeon master tries to defeat the runners by moving around various traps in the level. The DM has limited(recharging) energy to move the traps. I am planning to implement these traps:
- 4-way gun turret
- Hidden land mine
- Sticky patch(slows)
- Bullet reflector