Timelapse of Making Grokh’s Arena
If anyone’s interested, I recorded a timelapse of making my Compo entry Grokh’s Arena (http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=83463).
In total I spent about 30 hours making this game, 27 of which were recorded (I forgot to start the recording yesterday morning).
It’s outright scary to see that I spent almost all time programming instead of working on assets and even scarier to consider how much time I wasted moving code around for refactoring purposes. I guess I should look for a more efficient approach to making games. Or maybe a more efficient language than C++ 😉
I was thinking about writing a postmortem too, but I doubt anyone would be interested.
Tags: timelapse