I’m in too
Well, we’ll see.. I haven’t had a great track record the past few LDs so let’s see if I can get out of my slump and get something done!
Tools of the trade this time shall be my new and untested engine framework wotsit – GLESGAE ( I’m in the process of sorting a svn out for the LD version just now, main version is here for your viewing pleasure: http://xp-dev.com/svn/glesgae ) using OpenGL/GLES depending on which platform it’s running on and C++
For Graphics, the usual GIMP
For Audio, likely the wonderful sfxr and perhaps Milkytracker or LMMS … if I *cough* ever get that far… hah
One slight hiccup is I haven’t put any Windows support into the engine yet.. I probably should do that in the next few days and do general tidy up and commits of what I’ve got lying about.
Looking forward to it though
Be a nice break from work!