custom frameworks :P

according rules i had to post here about any personal library of mine if i plan to join the compo, which is unsure as im writing this

ok, here it is in a very wip/early stage still : P

http://code.google.com/p/colony9/source/checkout

 

if anyone wants to grab some code from there feel free to. thats the purpose once finished (maybe some day : ) but i discourage to do so, since its wip as f**k : D  it has been a long time since i compiled it under linux, so i guess its not in a good shape either

for the brave people, if any, willing to use a few bits i’d suggest to look into tutorials/base9, tutorials/io9, tutorials/attach9, tutorials/ui9, tutorials/play9, tutorials/hid9, tutorials/network9

a few useful and standalone snippets for gamedev are:

ai9::fsm

base9::callstack, base9::string(s), base9::timer, base9::dt, base9::rtc, base9::echo, base9::manager, base9::unittest

io9::file(s), io9::dictionary, io9::xml

hid9::windows::mouse, hid9::windows::keyboard, hid9::windows::gamepad

attach9::memtracer, attach9::text_logger

 

ok thats all for now

happy coding