Visual Engine Novel working!
My engine works! It’s not pretty. But it works. The code isn’t great, but I’ve learnt a fair few things about programming in C++ and using SFML – seeing as though this is my first game in C++.
There are a lot of things that are quite hard to do that I take for granted in my other game development tools. Things such as getting a nice GUI and even organising screens/menus is quite a hassle. I’ve learnt that I’ll need to plan the classes and architecture better for my next game. I find it quite straight forward to do game logic, but actually displaying it I find a bit annoying!
I’m going to do all the story writing now and then I’ll probably release a first version.