Mini-LD #26: Excelsior Status

I’m a little confused about the deadlines here, I’m operating on the assumption that I’ve got a whole day ahead of me (Sunday).  I’ve got the basic mechanics working, but no drilling (which is kinda a basic mechanic so maybe I lied earlier in this sentence).  Gonna keep plugging tomorrow.  Rendering speed is an issue — can only draw so many hexes before the framerate starts eating it, but there’s a bug somewhere that’s preventing me from caching rendered data.  Probably something simple I’m too tired to see right now.

Screenshot (in-game this time, not a mockup):

Very intimidated/impressed by the other posts people are making.  Nice work, y’all.