Mini-LD #26 – Declaring My Code Base
I’d like to let folks know what I’m starting with for this Mini-LD.
I am starting with my engine, SpudTech, having the following features:
- Basic entities (They have collision bodies and graphics)
- Basic scenes
- Graphical classes (Static sprites, canvases, tile maps)
- Tweens (Number, motion, angle) (Not tied to object variables)
- Hit boxes
- Incomplete skeletal animation system
I also have “template” XML files for my game’s data, as well as “list” files for listing the XML data files.
I have no graphical assets or sounds premade, and no game-specific code.
I have a concept lined up that I really like, and I’m ready to get it on!
Peace, love, and all the luck in the world,
— Mr. Dude