Mini-LD #26 – Declaring My Code Base

I’d like to let folks know what I’m starting with for this Mini-LD.

I am starting with my engine, SpudTech, having the following features:

  • Basic entities (They have collision bodies and graphics)
  • Basic scenes
  • Graphical classes (Static sprites, canvases, tile maps)
  • Tweens (Number, motion, angle) (Not tied to object variables)
  • Hit boxes
  • Incomplete skeletal animation system

I also have “template” XML files for my game’s data, as well as “list” files for listing the XML data files.

I have no graphical assets or sounds premade, and no game-specific code.

I have a concept lined up that I really like, and I’m ready to get it on!

Peace, love, and all the luck in the world,

— Mr. Dude