That’s why they’re chasing me…

Boxes. They want to kill me for moving harmless (so my employers tell me) boxes around a solar system.

So I narrowed down what I’m going to try and get done before the end. A decent amount of stuff is working, sort of. I also managed to get around some performance issues (I’m starting to think Three.js might not be so great at handling lots of scene object insertion/removals, so I’ve switched to creating a pool of objects to reassign when needed). Hopefully I can put up a demo instead of a screenshot for the next post.