LD20 – A Possible Change of Plans
I can’t freaking stand AS3. It has really gotten old.
I want to use C++ and OpenGL for my game.
I’m also thinking of entering the jam with a game that I’ve been working on lately, but that’s not completely definite yet.
I just can’t stand AS3. It’s started to get to me. C++ is much better. And I’ve been learning OpenGL these past couple of days and it’s going fairly well.
That being said, if I do use the game I’ve been working on I’ll happily let folks know in advance, and I’ll share a bit about it at the start of the jam.
Peace,
— Mr. Dude
Comments
17. Apr 2011 · 23:18 UTC
Welcome back. Long after Flash has faded into obscurity (about when they work out the bugs in the android port), after Java has returned to meaning coffee or an island, after Microsoft becomes focused on “iOS consultancy”, the C family of languages will remain, like cockroaches after a nuclear war, dragging OpenGL behind it (it’s still a state machine, dammit, conceptually pure, nevermind these object handle thinggies). These things weren’t designed to be pretty. They won’t make your life easier, coddle you, manage your memory or warn you if you pointer bomb some data structure with a stray comma (that’s an operator?). These are wartime languages, they get things done and they run everywhere (after a quick recompile, of course. Bytecode is for the weak).
18. Apr 2011 · 08:36 UTC
Are you still using Ogre? Is it really ActionScript which is the problem or is it Flash?