End of Day 1

That’s Saturday gone, or as much of it as I’m willing to be awake for. I’ve got the core of my game down; mechanics, loading terrain, transitioning between screens (although that still needs work). Tomorrow it’ll be a case of finishing the map, making actual graphics, putting in a menu, intro and pause screens, etc. That will give me a very basic, silent world to explore and discover.

If I have time (and I won’t have much free time tomorrow) I’ll add in a goal – collecting four items – music and sound effects – courtesy of SFXr and WolframTones – enemies – avoid them! – and maybe even a few other extras.

For now, here’s a view of the terrain of Mt. DragonHead – would you believe I drew this completly at random, and was surprised when it looked like a dragon?