Mining -> Abstract -> Space -> Nowhere

So what started off as a destructable terrain / mining sim, turned into an abstract shape collector turned into a space game, and now is going nowhere.

I thought I would attempt to just randomly write and play around to see what I came up with without too much direction.

Was fun while it lasted, but I feel I need to stop these fruitless efforts, take a break, come back and make an actual game.

Here are some screenshots of the “progress” (A lot of time was spent remembering basic trig, and recalling opengl, haha)

Lots of internal developments and side-tangents clearly not visible in the shots. After looking over em virtually zero visible progress in stills, but when “playing” the progress is visible.

On a side note: Anyone have some good music recommendations? HOOK ME UP WITH TEH CODE MUSIC.

7:44pm

9:54pm

12:19am

1:23am