What I’ll be using
For the past few months I’ve been slowly working on a sweet game, and I just recently got the graphics engine code working properly. It’s a library for BlitzMax that makes it phenomenally easy to handle ASCII graphics coupled with a specialized paint program for the creation of ASCII “images” to use with the engine.
You can download it for yourself at http://rolep.webs.com/ASCII%20engine.rar
So to make my entry this time, I’m planning on using sfxr for sound effects, Famitracker for music, BlitzMax for programming, and my own engine and paint program for the graphics.