More shapes means better Theme score

Ultimately, there’s going to be 64 combinations of robot states – tools are still to be implemented so for now there’s just these 16. The chassis properties are there in code, but without any enemies or other level entities, there’s no differences in behaviour to demonstrate.
I still have to actually write up the interface to select these – the idea is that you’ll only be able to have a limited number of enhancements activate at a time (starting with just 1, eventually getting up to 3) so you have to choose between, for example, seeing through walls, moving quickly, or being able to open doors.
Tags: LD35, progress, screenshot, unity