I’m All In

I’m looking forward to the competition next week. I have successfully negotiated the time needed from my significant others.

I am in practice mode right now, trying to get familiar with Unity.

I plan on using the following tools:

Cubase 5 for music and sound
3DS Studio Max 2011 for modeling
Photoshop CS5 for textures and images
Will probably use my Canon 7d to capture some interesting textures, images and skyboxes

Unity 3.1 with C# for game development (alternative might be XNA if I have a change of heart at the last minute).

My goal this time is to create a simple 3d game with physics. I’m not going to worry about menus, etc. Just focus on gameplay (other than music which is a definite must for me). What I’m going to try to do is create a game that is playable and finishable as soon as possible and then just keep adding features/polish until I run outta time.

Lets see how it goes. Good luck to everyone! I have two broken ribs but thats not going to stop me this year so no excuses for you either. Just do it!