Ad revenue go!

So, I didn’t take part to this october challenge because I didn’t get my own paypal up in time, and also because Multimedia Fusion’s porting capabilities are really limited and I really wanted to make a flash game. Anyway, a couple days before the challenge ended, I ported an old game of mine called Bulletsss to flash and submitted it to Kongregate to see just how teensy amounts of money one gets if he doesn’t include any exclusivity requests/advertisement APIs with it.

To be honest, I assumed myself that it wouldn’t make any money at all, what with there not being any advertisements to get revenue from. However, as I submitted the game, I noticed that my earlier flash game, Doooors (which was made on my earlier LD entry!), had made some 50 $, of which I got about 12 $. Not much, but it gave me hope that I could perhaps pass the required bottom limit of the challenge, albeit ‘unofficially’.

No luck with that, though. As we speak, Bulletsss has been out there for about a week and the full revenue has been about 0,60 $. Haha, next time I’ll look at Flash games license instead!

sss1

If you’re interested (and want to increase my revenue, MWA HA HA HA) go check the game out!
HEREHEREHERRRE

Comments

08. Nov 2010 · 17:40 UTC
Very well done. I enjoyed the minutes I spent.

The graphics are sometimes a mess / disturbing because of their sketchy-ness which makes some obvious hints hard to see. Loved the rocket jumps. Sadly the angle cannot be chosen freely. (But that would make balancing alot harder as well)
snowyowl
20. Nov 2010 · 20:34 UTC
Oh cool, NG front page! That’s gonna boost your ad revenue a lot.