Well guys…
…It’s been emotional. Well, not so much emotional as tiring and mildly stressful. Hell of a lot of fun though.
For my first forray into the Ludum Dare I managed to make a fully functioning prototype with only two known bugs, neither of which even come close to breaking the game. =D
It was actually a fairly substantial game given the time, I’m pretty proud of it.
Brace yourself for the upload of my Timelapse at some point tomorrow (it’s actually uploading as I speak) and a post-mortem at some point during the week. Probably saying that next time I’ll use an actual engine and a different language.
But for now, I think it’s time for sleep. Good night.