AlienSuperMegaBlaster – Progress is slow

YouTube: AlienSuperMegaBlaster 2010-08-22 13-54
Writing code in 10 min chucks whilst rocking baby and keeping other kids alive. Context switching hell keeps your velocity low 
Staring to see the theme coming through “Enemies as Weapons”. As the aliens get killed they in turn become bullets/shrapnel that kills others.
The player will have limited amo, so goal is not to fire madly but hit the big guys that create more shrapnel.
That’s the theory…..
Still have 12 hours to go, so hopeful to have something to submit by then.