Core gameplay works! Shift the shapes!

11 hours left, and I’ve already got the core gameplay working and a fully-functional level editor 😀 ! Shift yourself and your shapes onto the goal tiles to win.

Snail pushes a block onto the pulsating goal area.

Final programming task: implement the unlockable animal shape-shifting forms.
Then I only have to make some sounds, music, and levels. And probably add some polish to the art.