Progress Update 2
I’ve made pretty good progress for the first day (personal record), considering how much time I had to spend watching rugby and entertaining guests :P! I’ve got 1 enemy type fully working, as well as the mechanic for taking control of enemies and using them to blow stuff up – obstacles for constructing a maze are also working…
I’m a bit worried that I won’t have enough time to add content tomorrow like levels and add polish tomorrow, but I figure it’s better to attack the remaining coding bits tomorrow morning when I’m fresh (doing so now will result in disaster). My rough TODO list for tomorrow is:
- Code levels & transitions.
- Code level exit.
- Add 2-3 additional enemy types.
- Design & build 4-5 levels.
- Add sound.
- Polish, polish, polish!
Oh, yeah – here’s a screenshot:
Going to get some sleep now…
