Progress Thus Far

So, 21 hours into LD18 and here is what I have to show for it:

progress1

Who ever said Java had poor framerates?

It may not look like much, but that is the start of a game.

I have functioning:

  • Sprite sheets and animations.
  • Action system and input bindings for actions.  This also ties to the animation system.
  • Attaching/removing actions for objects.  This lets me switch controls to different objects when the player mind controls an enemy.
  • Camera follow attachment.  This lets me focus the camera on any object.
  • Mouse aim / character rotation.

Major things left to do:

  • Tile map loading.
  • Collision detection.
  • Enemy AI.

Hopefully I can get something playable in the next 12 hours.

Tags: journal, screenshot