~150 enemy types, all graphically equal

I wish I was an artist.

I have around 150 different enemy types, but at this point, I am representing them all by circle primitives. The circle size represents their level, the circle color represents their health. It should turn out nicely, but I need to think of a way to show enemy types without throwing text everywhere.

Comments

Henry Blank
21. Aug 2010 · 19:47 UTC
Try to go the World of Warcraft way, make five or six ennemies, and redden them as they go stronger ?