This’ll be interesting.
I expected some other theme to win, but “enemies as weapons” works out quite well.
So I’ve got two ideas:
- Super Mario Bros 2 ripoff. Not gonna happen.
- A game where you start with no form of attack, and have to defeat enemies to get weapons (they’re the only source of them in the game.).
You can already tell I’m stuck.
Comments
21. Aug 2010 · 00:34 UTC
I thought of your second bullet as one of my ideas originally. Could be fun. :]