Enemies as Weapons!
Sweet. This is one of my favorite themes in games, so I’m pretty excited about what I could do with this. Time for a bit of brainstorming, then some feasibility assessment to narrow down designs.
Inspiration on the topic of Enemies as Weapons: TUMIKI Fighters (adding on), Pokemon (capturing), Kirby (absorbing abilities – or more pertinently, wielding directly in Kirby 64), Rayhound (redirecting attacks), Mischief Makers (enemies as projectiles).