OGRE3D – AAAAARRRRRRGGGGHHHHH!!!!
Well, I can’t get OGRE working. All that bragging, all that pissing, won’t work. Example application won’t compile. Says it can’t find any of the headers. It finds Ogre.h, but that’s it.
I spent 2 hours trying to get this stupid thing to work. No dice. I’m really pissed off right now.
So I don’t know what I’m going to use. I’ll post when I have something that actually **** works.
Comments
20. Aug 2010 · 18:17 UTC
Are you using VS or MinGW?
20. Aug 2010 · 18:21 UTC
I’m using Code::Blocks on Linux. And I’m currently trying to get Irrlicht to work, as it actually looks much nicer.
20. Aug 2010 · 18:22 UTC
Two years ago I spent 48 hours trying to compile Ogre and gave up, the thing is just so damn massive with intertwining dependencies up the yingyang. A mess of over-engineering.
20. Aug 2010 · 18:48 UTC
I used the prebuilt ogre when I used it for LD48.