My “hitlist”
Here’s a list of people I’ve checked to see whether or not I’ll have a chance of playing their game. There will be a punishment for those who are confirmed.
Update #2: added / moved some names. Apologies if there are still duplicates.
Confirmed:
- Sos: Flashpunk
- Getterac7: LWJGL
- Gilvado: AS3/Flixel
- Codheadz: XNA
- TheDarkPixel: Flash
- Ashera: Flash/Stixel
- KilledByAPixel: MSVC++ 2010, DirectX
- pants12: Game Maker
- zlash: Flashdevelop
- MarkDIsaac: Game Maker 7
- ChainedLupine: Flash
- TenjouUtena: XNA
- Spunkmeyer: C++/Boost
- smn: Flash or XNA or C# or PHP – hit it
- nyarla: C++ or Flash
- moltanem2000: Game Maker 8
- xhunterko: Flash
- ExciteMike: Flash/Stego
- Cooshinator: Game Maker
- wonderwhy-er: Flash
- Martoon: Flash
- mikeysee: Flash
- Catmoo: Game Maker
- Almost: Flash
- ConnorJLysaght: Game Maker 8
- Manuel777: Game Maker
- TrogFishaz: Game Maker or Flash
- xhunterko: Flash
- AClockWorkLemon: Game Maker
- Wiering: Flash
- Supermini_man: Game Maker 8
- Sakar: Java/Slick2D (based on LWJGL)
- imaginationac: Flash
- David Prior: XNA
- Folis: Game Maker
- mwest: Java/Slick2d (based on LWJGL)
- Geti: Flixel
- milsom: C++/DirectX or SFML or Unity+C# – hit it
- sfernald: XNA
Possible:
- blitzgren: XNA (or PyGame)
- DeathBySnail: C++
- Scramasax: C++ (Dev Studio 2005)
- NiallM: C++
- Basic: C++
- lurreluck: C++
- ManTis: XNA (or Unity)
- jovoc: C++
- iojp: C++ (Irrlicht)
- Praetor57: C++
- Walker: C++
- sfernald: C#
- Thomas Larsen: C or Yabasic
- zazery: XNA (or PyGame)
- recursor: Unity (or Flash/Flixel)
- zigs: C++ (or Python)
- mmkay: Python or C++ or AdventureGameStudio
- Entar: C++
- stuckie: haven’t established
- pubby8: C++
- wyverex: D/SDL (not sure, this might be a real bastard to get working, have confirmed that D v1.0 works, and have a D v2.0 compiler built)
- jolle: D ?
- devinmoore: “qb64, actionscript/flex/flash, java, php, mysql, html”
- MrDude: C++/Ogre3D
- TheGrieve: C++
- skintkingle: C#/SuperNova (need to check dependencies of that lib)
- Henry Blank: LWJGL (or JOGL)
Safe:
- ippa: Ruby/Chingu
- adam_smasher: SNES or PyGame
- Darkhogg: Java
- MrDude: Python
- RedReaper132: C++ on Linux
- Osgeld: Processing
- Tenoch: Lua/ev”oL (uses C)
- Julian Kniephoff: Python/PyGame
- Torquil: Lua/L”OVE (uses C++ but has a Linux port)
- melior: PyGame
- Andrew Marsh: Python
- Nick Breslin (ld48 name == ???): Facebook
- The Jahn: Java
- psnake: Python (AFAIK)
- NMcCoy: Processing
- Frimkron: Python
- OriginalBigDan: Unity
- jplur: Blender + Python
- Ricket: Java/JOGL
- jakkarth: C or C++ on Linux
- Notch: Java
- GBGames: C++ on Linux
- Jerm: C++ (trying to port to Linux)
- Fiona: Python
- LoneStranger: Java
- psnake: Python/PyGame
- asiekierka: Apollo 11 Space Shuttle*
- Sol_HSA: C++ (tends to code in a way that actually compiles in a real C++ compiler, apparently)
- Tyler: LOVE engine
- masterhyjinx: Unity
- Sophie Houlden: Unity
- dock: Unity
- Codexus: Unity
- Eckolin: Bennu (which has a FreeBSD port :D)
- deps: Ruby/Gosu
- Praetor57: MSVC++ 2008 (attempting to port to Linux)
- NiallM: C++ (attempting to port to Linux)
- jovoc: C++ (attempting to port to Linux)
- zigs: Unity (probably not Python)
If you’re on the Confirmed list, then congradulations: your game will probably not be playable on my desktop! If you have “hit it” next to your name, chances are you’ll pick a platform I won’t be able to use anyway.
If you’re on the Possible list, it could be for several reasons:
- You haven’t said what C++ compiler you’re using. If you’re using MSVC++, I’ll move you to the Confirmed list.
- You haven’t said what C# framework you’re using. If you’re using XNA, I’ll also move you up.
- You haven’t decided what lang / framework you’re using, but you’re tossing over something which probably won’t work here.
- I could not establish what langs / frameworks you’ll want to use.
- I could not establish if your lang / framework would actually work here.
If you’re on the Safe list, you’re safe. But if you want a cameo, feel free to ask.
(*) I have it in my lair.
Tyler: LOVE enginemasterhyjinx: Unity
Sophie Houlden: Unity
dock: Unity
Codexus: Unity
Eckolin: Bennu (which has a FreeBSD port :D)
deps: Ruby/Gosu
Praetor57: MSVC++ 2008 (attempting to port to Linux)
NiallM: C++ (attempting to port to Linux)
jovoc: C++ (attempting to port to Linux)
zigs: Unity (probably not Python)
what will you do down rate my game?