Ludum Dare turns 18!
I’m going to try and do this this weekend. We’ll see. (GO TRAPS)
I’m going to do XNA, using C#, VS2008 (or 2010, but probably 2008).
I tend to use past LD entries as basecode. My LD17 that never finished is King’s Islands. My LD16 was Adventure Quest.
I like various parts of Nuclex Framework (Seriously, if you do C# / XNA, they have some damn cool stuff), and I’ve used the MarkovNameGenerator before.
Other then that, it’s the usual chronolapse / paint.NET, Blender (maybe)
Comments
18. Aug 2010 · 02:58 UTC
So it’s legal now, right?