The Forgotten Isles – Version 3 & Responses

The responses to Forgotten Isles on the Ludum Dare site kept mentioning that that the music was missing. At first I just accepted this as a cross-platform issue, or maybe someone didn’t have their volume up (the music is pretty soft). After a few more of these comments it occurred to me that I probably left it muted.

Like during Waddlefield development, I disable the music so that it doesn’t play EVERY time I’m trying to test. Cute tunes are fun, for the first few repetitions, but then not so much after a dozen or two repetitions. So, bug fix for Version 3! The music has been unmuted!

The other tweak is that I’ve adjusted the camera’s position and rotation so that the character’s movement is relative to the camera position. before, the camera was at a 30-35 degree angle, and movement was less intuitive as it is now. While this added confusion to navigating the maze, the purpose wasn’t to make it more difficult.

You can download or play Version 3 now. Version 2 and 1 are still available for download and online play.

Now, responses to some comments:

AClockWorkLemon says …

great game, however i found this extremely easy due to the fact that on the 2nd island, my ‘memories’ glitched up and got stuck at 45.

Yes! A version 1 bug. If you lose, and start again, the timer doesn’t re-activate. This is fixed in version 2.

Jonny D says …

…I didn’t hear audio though…

Audio is now fixed!

Almost says …

…Some more variety in the type of objects within the maze would help to reduce the feel of wandering in a maze and more so wandering an island. (trees, not just bushes)

Yes, Original plan called for many more types of terrain, but maze design and implementation took up a lot of my time.

pekuja says …

…I do think if you work on this further, you should add something more than just the maze. Mazes can be a bit boring unless there’s a lot of different things to see.

I was thinking there could be some “guards” which you have to avoid, or even some platformer elements for jumping perhaps.