Stuff draw
Not much to look at yet but I’ve got something on the screen at least:
Slowed down a bit this time because I’m trying to use proper VBO’s instead of doing everything in immediate mode/display lists. I might try shaders, i dunno yet.
And I still have only a vague idea of the gameplay. Or rather, I have too many ideas, not sure what it will focus on.
As always, you can peek into the current state of the project code at my google code dump.
