Progress, of a sort

I’m way behind. I’ve spent all morning grappling with flixel in an attempt to make a map that wraps around. I feel like every time I try to use flixel, my game idea includes something just far enough outside flixel’s boundaries that I spend twice as much time working around it as I would have doing it without flixel.

For future reference: if you want to set a FlxGroup’s x or y coordinate directly, you have to use FlxGroup.reset(x, y) instead. Otherwise, it sits there like a stupid lump and doesn’t update anything.

What I have now (the turtle does move around, at least):

progress01

Tags: progress