First update on Every Man Is An Island

Hi gang, in this LD i’m going to be making a platformer, taking place in a series of islands, inter-connected by the floating bodies of dead sailors killed in the battle that precedes the events of the game. They’ll act as buoyant objects, weighed down the more you stand on them at a speed relative to the size of the body (fat dudes are more buoyant!).

Here’s a mockup that i’ll take the sprites out of, went super super low-res pixel art style, mainly because it’s easy but also because if I feel like it I can mix it in with the Pretentious Art Game theme and do some references to Passage.

Yeah i'm terrible with art so the dead bodies don't look like anything at all really!

Yeah i'm terrible with art so the dead bodies don't look like anything at all really!

Just got to do the enemies and some smaller props, but because i’m using Unity and i’ve done a few platformers before I don’t think i’ll have any problem getting the coding done and somewhat playable by the end of the night. I’d like to do some fancy animated water (ala Dock’s tumbledrop) but we’ll see.

Ciao for now!