Pincer – Explosions
I added bombs. You can “disarm” them by running into them, or shoot them to cause an explosion(an effect which builds on the two-frame bullet firing code). Right now the explosion doesn’t do anything, but I will soon add player death and environment destruction to the mix. Then things will get interesting….
I’d run off another build but I’m getting sleepy at this point(~7pm to ~9am…that’s….5+9=14 hours awake) and would rather conserve some energy.