Tripping on Triangles!

So at the last minute, me and a friend decided to team up ( as we both conveniently filled each others weaker roles :D)  For me, compared to last LD which was a noble failure at best( what I made was very far from being called a game), this has been a completely different experience. I was able to get the prototype and core gameplay out in under 2 hours and since then we’ve been spending most of time polishing/ and iterating the art style and aesthetic.PhaseShiftHalfway.gif

Looking forward to finishing this off!

 

 

Tags: DevSocYork