Crisis
I’m having a big gameplay direction crisis. I’m wondering if I’m not making the game too complex, and on the other hand I think making it simpler would make it a lot less interesting.
Plus the “musical ear” aspect. Should I expect players to be able to reproduce reasonably complex rythms, and how many different ones? This is hard 
Plus I suck at art. Boo hoo.

Note the split screen...
Comments
jovoc
22. Feb 2010 · 20:13 UTC
That art looks awesome. Boo hoo nothing.