A Game for a Change

Having started and gotten bored with any number of projects recently, I’ve decided to go in a different direction.

Instead of big projects, I’m thinking minimalism.

My current project is titled “Dash”, and it will be a stripped-down platformer with randomly-generated levels.

I currently have the majority of the sprites I need done, and have most of my engine. I have the code to generate uneven ground, as well.

I do not have the code to generate a full level just yet, but that will come once I’ve got the code to generate the types of level segments I want. After that, a full level structure, and then scoring.

The game will feature sound, as well. The sounds will, as per usualy, be made in sfxr. If I find the motivation, I may also make music.

I’ve made a demo of what I have, which anyone who is interested can download here. (It requires Python and Pygame)