Making some good progress at the moment. The main problem is the room and zone detection.

Once thats done I’ll move onto connections then I can slab the exploration and combat in.

Also planning to use marching squares style pass to clean things up. Though TBH I quite like the roughness.

Progress but room detection is broken

Progress but room detection is broken

Comments

31. Aug 2009 · 03:11 UTC
Re: room detection, I posted a Cellular Autonoma demo with culling but it doesn’t look like anyone used it. Oh well.