JayIsGames, Cavern+Exploration, Progress

Well I remembered that JayIsGames is running another casual game desing competition with theme Explore. It is only for browser-based platforms so it may not be of interest to everyone but to some it will.

I was thinking in participating but was not shore. So I decided to filter out my ideas that do not fall under Explore and concetrate only one those who are + those which I will be able to extend in a month to make in a better/bigger game then LD usually allows. And in same time try to finish something playable by tomorrows night.

Anyways here is my current progress:

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Click to open at DeviantArt page as for some reason it does not work here for me :( Shows up in Media embedder but in post it self does not show…

Decided to test one my old idea for how to find normal of surface defined by a picture. And it worked ๐Ÿ˜€

How to use: Click to generate new map. When mouse is over ground it shows a normal vector of collision in that point. When not it spawns water particles. So far not collisions among water particles but already looks promising :) I wonder if I will be able to have enough particles and did not hit wall of Flash performance :)

Tags: caverns, CGDC, Explore, flash, JIG, progress