Polluted Caverns.
Ok, that should be the concept :
http://astrofra.com/posts/ld15/poluted_caverns_00.jpg
It’s not *that* original, but hey. Lot’s of code to make it work properly. Gotta hurry 
I have nice ideas for the visuals, but that’s the second part of it, gameplay first ! Gosh !
Things to simplify and deliver a working project within schedule :
- only convex shapes, even round ones, no chairs, for example…
- make the shape of the cavern simpler, more easier to predict how the physics will behave
Comments
mathias
29. Aug 2009 · 05:26 UTC
I really like it. (I sure hope I see some radioactive barrels!) Which language and physics engine are you gonna use? 

29. Aug 2009 · 06:25 UTC
THX!