Polluted Caverns.

Ok, that should be the concept :

http://astrofra.com/posts/ld15/poluted_caverns_00.jpg

It’s not *that* original, but hey. Lot’s of code to make it work properly. Gotta hurry :)

I have nice ideas for the visuals, but that’s the second part of it, gameplay first ! Gosh !

Things to simplify and deliver a working project within schedule :

  • only convex shapes, even round ones, no chairs, for example…
  • make the shape of the cavern simpler, more easier to predict how the physics will behave

Comments

mathias
29. Aug 2009 · 05:26 UTC
I really like it. (I sure hope I see some radioactive barrels!) Which language and physics engine are you gonna use? :)
29. Aug 2009 · 06:25 UTC
THX!