Double Dare!

Hopefully I can find time to participate in this competition.  It will be my second time being involved(participated in #14).  Supposedly there are social events I am expected to attend over the weekend, but we’ll see how that turns out!

Last time I used Ruby + Gosu, though this time I’m thinking of using C++ and Gosu with the framework I’ve been working on with some friends.  You can find the framework here, if interested.

http://www.assembla.com/wiki/show/MUGE

Turns out it is somewhat similar to ippa’s, except in C++ and mine includes a workflow for level design using arbitrary sprites via JSON configuration.

For music and sound I’ll be using the trustworthy GarageBand and Dr. Petter’s sfxr again.  For graphics, likely I will suffice with Photoshop.

See you on IRC and happy dev’ing!