[Wall Girl] Development log entry: 8 hours left

All the gameplay’s done except the boss. Gonna see how much of it I can implement in 8 hours.

The difficulty is pretty tough. I guess it’s about on the same level as the Extra mode in “Perfect Cherry Blossom”. If I have the time to implement scoring, I’ll start an unofficial highscore board here after the final submission is done!

Comments

23. Apr 2009 · 04:52 UTC
Ahaha, in hindsight, it’s a lot easier than PCB. Chalk that one up to me being sleep-deprived when I was testing it.