Player is moving!
After some difficulties finding a way to draw the player character, I finally got it drawn and going…
First idea was to use something like:
(that’s my cat, photo taken during the compo). But then I realized that I didn’t know how to animate even that crap, so I went for the amorphous gelatinous blob concept, which worked out… Still ugly, but at least usable…
Camera follows the character around, no collision detection yet (that’s my next move)…


Spoiled cat…