FINALLY a game concept

Ok, so I’ve got some sort of concept going.

Basically, my game is a puzzle game based on the impacts of ionising radiation. The levels of the game will be composed of three blocks that block the three types of radiation like so:

radiation

The blocks in the game will block entities from the radiation. However, when an entity is exposed to radiation, the SHAPESHIFTING comes in.

mob_irradiation<<An extremely detailed diagram of a sheep being irradiated by gamma radiation in accordance to the laws of my game.

When the entities haven’t been irradiated, they are passive and may help the player. When they have, they will become aggressive and will radiate the type of radiation that they’ve been irradiated with.

Yeah, I know- this is more “Mutation” than “shapeshift”. However, I’m gonna be working more on this concept to hopefully make it fit in with the theme more.