I’m… in?

This is my first game jam, and I’ve been awfully excited about it. I even recruited a team of my friends to work with (doing the 72, obv). That said, now that we’re already ten hours in I realize I made two big mistakes: first, I should have spent more time getting to know Unity and C#, since knowing JavaScript doesn’t help me with UnityScript hardly at all, and second, I’ve already spent far too much time finding a concept.

I don’t want to let my team down, or waste their time. Can I still pull this out of the fire? Any ideas how?