Progress!
I had to start a couple of hours late, but I’m in now, and I’ve started building a game! I’m doing a platformer, and this time I’m trying to put some effort into making sure the player doesn’t feel floaty like my last game. I have doors and buttons all dynamic and rigged up, and I’m happy with how I’m going.
Tools used so far:
Unity
Photoshop
Visual Studio
Happy Luduming!