I’m In!
Here’s my tools this time around:
- Language: Haxe
- Engine: HaxeFlixel
- Text Editor: Atom
- Tilemaps: Tiled
- Art: Piskel*
- Music: Bosca Ceoil*
- Sound Effects: ChipTone*
Tools marked with a * are completely new to me. On a whim (and after seeing what some people on the IRC were using), I decided to replace a bunch of my tools just a few hours before the compo started. It’s a recipe for disaster, I know, but I familiarized myself with each of them briefly, and not only are they pretty easy to use, I think they’re far more appropriate for the job of creating a HaxeFlixel game than what I was previously using.
I’ve got an idea, but like usual, I don’t know it it’ll be any good until I prototype it. Here’s hoping it works! For those of you still without an idea, I leave you with some inspiration: