My idea: Tiny Ludum Dare World
After thinking about the theme for a while here’s what I’ve come up with so far:
You’re the manager of Ludum Dare world, your goal is to get 1000 inhabitants within 10 years. You start with a small round planet and add buildings to it to attract game developers.
There are two resources:
- Money is generated by donations you get on each of the 25 Ludum Dare events (don’t forget 0 and 11.5) and is used to build new buildings
- Energy is made by generators (built for money) and required to power computers, which attract developers.
I like the general idea, but so far there’s no real challenge, is there? You should probably have to keep the developers happy lest they leave, so what does a happy developer need? Or do you have any other ideas?
So long,
Mr. Wonko