I’m IN!
Tech stack:
C/C++ custom engine (OpenGL) using these libraries:
- GLFW
- Gl3w (OpenGL Extension Loader)
- GLM (OpenGL Mathematics Library
- stb_image.h (and maybe another one or two stb libs
Tooling:
- Paint.net
- bfxr
Compiling using MSVC (on the command line).
Sublime Text (in vintage mode) for editing.
That’s it! Hopefully everything goes smoothly this is my first time doing a custom game engine and my second time taking part in ludum dare. Good luck everybody!