Day one just about over
Didn’t get an awful lot done today because of the lack of ideas, but I managed to come up with some planetary tower defense thing where you have to use the minimal towers because it subtracts from your score or something like that… All I got done today is the planet tessellation stuff and the basis of the engine. Right now I can swap between planets that look like Earth, Mars, and some blue planet that has a ring. It’s a mix of 2D and 3D at the moment, for instance the player is a sprite where as the planets and coins that you’ll collect are models.
Here’s a screenshot 😀

You can clip through the ring at the moment, I might need to fix that somehow…