Unfinished
This is my third Ludum Dare, and the first one I’m most likely going to be unable to finish. I chose to do a platformer, a genre of game I have no experience making, in an engine – CraftStudio – that I’ve never used before. I like the idea, but the execution is rather sloppy. I could probably make a totally different game from scratch in the remaining time for the Jam, but my current project is becoming a chore to work on.
I’m seriously not cut out for making physics systems. Every one I’ve tried has been really, really bad. Maybe I’ll make a 10-seconds roguelike in the remaining time, since I’ve made dozens of roguelikes before.